The West Kilbride Golf Club
Practice nets now open (updated 19 April at 11:58)

“Ready golf” is a commonly used term which indicates that players should play when they are ready to do so, rather than adhering strictly to the “farthest from the hole plays first” stipulation in the Rules of Golf.

“Ready golf” is not appropriate in match play due to the strategy involved between opponents and the need to have a set method for determining which player plays first. However, in stroke play formats it is only the act of agreeing to play out of turn to give one of the players an advantage that is prohibited. On this basis, West Kilbride Golf Club encourage “ready golf” in stroke play, and there is strong evidence to suggest that playing “ready golf” does improve the pace of play. For example, in a survey of Australian golf clubs conducted by Golf Australia, 94% of clubs that had promoted “ready golf” to their members enjoyed some degree of success in improving pace of play, with 25% stating that they had achieved 'satisfying success'.

When “ready golf” is being encouraged, players have to act sensibly to ensure that playing out of turn does not endanger other players.

“Ready golf” should not be confused with being ready to play, which is covered in the Player Behaviour section of this Manual.

The term “ready golf” has been adopted by many as a catch-all phrase for a number of actions that separately and collectively can improve pace of play. There is no official definition of the term, but examples of “ready golf” in action are:

  • Hitting a shot when safe to do so if a player farther away faces a challenging shot and is taking time to assess their options
  • Shorter hitters playing first from the tee or fairway if longer hitters have to wait
  • Hitting a tee shot if the person with the honour is delayed in being ready to play
  • Hitting a shot before helping someone to look for a lost ball
  • Putting out even if it means standing close to someone else’s line
  • Hitting a shot if a person who has just played from a greenside bunker is still farthest from the hole but is delayed due to raking the bunker
  • When a player’s ball has gone over the back of a green, any player closer to the hole but chipping from the front of the green should play while the other player is having to walk to their ball and assess their shot
  • Marking scores upon immediate arrival at the next tee, except that the first player to tee off marks their card immediately after teeing off

 

By adopting the above principles, no round of golf should take longer than 3 3/4 hours in duration.  The following completion times have been calculated for each hole:

Hole No 1   10 min               Hole No 7      1 hr 30 min              Hole No 13    2hrs 39 min
Hole No 2   22 min               Hole No 8      1 hr 44 min              Hole No 14    2hrs 52 min
Hole No 3   39 min               Hole No 9      1 hr 52 min              Hole No 15    3hrs 7 min
Hole No 4   47 min               Hole No 10    2 hrs 6 min              Hole No 16    3hrs 19 min
Hole No 5   1 hr                    Hole No 11    2 hrs 16 min            Hole No 17    3hrs 33 min
Hole No 6   1 hr 13 min        Hole No 12   2 hrs 25 min            Hole No 18    3hrs 45 min

These times are calculated for medal play from the “blue” tees. Casual play and play from other tees should result in rounds taking less than the above guidelines.